The Provinces

The Four Provinces
There are four Provinces within the world of Ether, each ound to two of the eight elemental affinities; Water, Ice, Earth, Metal, Fire, Electricity, Air, and Void.

Brandor
Brandor is the province linked with the affinities of Fire and Electricity. The government has a tendency to blame others for their problems, with the province of Vandor on the top of their scapegoat list. Life in Brandor is pretty much the same as the other Provinces, except during winter; Brandor's winter celebration is that of past military men that fell in battle. Not much is known aout them, as they are rather closed-bordered. Nothing gets in or out without a ruling from the richer Pyra district, then everyone in the poorer Zola district is told to stop what they're doing and 'escort' the outsiders out of the Province.

Vandor
Vandor is the polar opposite of Brandor, both geographically, and socially. Vandorians are a friendly, and amiable people, their festivals are surpassed by no one, and they like it that way. They are somewhat of a split people, as the culture of the southern Vandorians of Arroway, live in a warmer, swampy environment, and have more of a 'it takes a village' morality, whereas the northern Vandorians from Bárütpík, live in a more polar, alpine climate and are very well known for their busy marketplaces and large Strongholds.

Jordel
Jordel is a rather old province, in fact, many of it's structures from the second age are still intact. the people of Jordel are a rather easy going, but powerful people, they value strength and integrity over all else, as such, if you are found to have lied to an official, it's a day in the quarries for you. Otherwise, they're a fairly hospitable people, slow to anger, but quick to defend. They are also the largest exporter of fresh fruits and vegetables, and have the largest influence with the many engineers' guilds throughout the land. They may be nice enough, but if threatened, their response is often, "Go ahead, make my day." or "I'd like to see you try it." They are very confident in their physical strengths, and having their Earthcraft and Metalwringing to back them up doesn't hurt either. Their society is pretty well integrated between the two native affinities, much unlike Brandor.

Luftel
The Province bonded with Air and Void affinities, both are rather reclusive and prefer to keep to themselves off in their mountain homes, high above the floor of the many canyons that cover the province, intertwining around the base of most large formations. Due to their reclusiveness, little is know of them.