Oruboras: Trail of Spirits

Oruboras: Trail of Spirits
Oruboras is a semi-online game inspired by asian myths and legends, and is currently being knitted together by myself, HuntMB, and Argos.

There will be many twists and turns along the way as your party carves through regions corrupted by the shadows of the Tengu and his Oni Warlords.

Many enemies will cross your path, threatening your very lives, and those of the innocents you protect, but if you raise them right, those malicious creeps will be no match for the Spirit Beasts you comand and fight beside.

Find your internal light, and carve a swath of purity through the shrouds of the Tengu's evil.

Liberate the lands from his iron grip, and send him into the depths of the void, where not even The Watcher, the great being who gave you your powers, and has protected the balance of the universe since time began, can extract him.

Be selective with who plays which hero, because one hero's gameplay may be much different from the last. There isn't really much of a class system, as the 'classes' are locked from hero to hero.

A quick summary of the world of Ether
There are Four Provinces in the land of Ether; Water, Fire, Earth, and Air. Each taking up on of the four large landmasses, which are all interlocked by land bridges dispersed around their edges. At the center, is a hovering island that resembles a spiraling octopus, this island is called the Spirit Core. No one goes here, as it is often said that strange, and dangerous phenomena tend to occur on its slopes and in its caves and rivers.

However, recently, similar phenomena has been sighted in the four provinces - the fire province naturally blaming everyone else for it - and appears to be slowly bleeding through the land, deeper into the heart of the provinces. Wishing Wells are going dark, Clairvoyants are losing their sight, and the Spirits are being imprisoned within the land itself. No one understood, until one day, the Tengu, a demon long thought imprisoned within the Stone of Shadows that was buried within the mountains of the Spirit Core, was spotted casting his Oni Minions across the four lands - still, the leaders of the fire province blamed the others - and razing villages and shrines to the ground. Quickly, the four provinces began to search for The Keepers, eight children who would possess great power over their native elements bestowed upon them by The Watcher.